Ancient Magic Site
Type: magic_site
Cost:
magic: 4
stone: 3
Modifiers:
stone_consumption: 1
magic_production: 1
Node:
magic
Ancient Home
Type: home
Cost:
stone: 3
wood: 5
bronze: 2
Modifiers:
wood_consumption: 1
effective_pop_capacity: 2
Node:
food
Ancient Center
Type: center
Cost:
stone: 4
wood: 3
food: 2
Modifiers:
wood_consumption: 1
administration: 1
bureaucrat_wood_upkeep: -1
Node:
wood
Ancient Barrow
Type: barrow
Cost:
stone: 5
magic: 4
Modifiers:
magic_consumption: 1
nation_spell_cost: -1
nation_spell_cost_minimum: 2
Node:
None
Classical Quarry
Type: quarry
Cost:
wood: 6
stone: 3
bronze: 2
Modifiers:
mounts_consumption: 1
miner_stone_production: 1
Node:
stone
Ancient School
Type: school
Cost:
wood: 8
stone: 2
bronze: 1
Modifiers:
wood_consumption: 1
research_production: 1
Node:
research
Classical Ranch
Type: ranch
Cost:
food: 4
wood: 4
mounts: 4
bronze: 2
Modifiers:
wood_consumption: 1
mounts_production: 4
food_production: 1
miner_stone_production: 1
Node:
None
Metropolis
Name: Kor'Vrakros
Cost:
wood: 14
stone: 10
food: 8
bronze: 4
Modifiers:
wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3
Node:
food
Sanctum
Name: Aprodiium
Cost:
wood: 10
magic: 10
stone: 8
bronze: 2
Modifiers:
food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3
Node:
None
Commerce
Name: Voudromos
Cost:
wood: 10
stone: 8
food: 6
money: 1000
Modifiers:
food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3
Node:
stone